![]() ![]() When this inevitably happens, you take control of one of your lieutenants, which creates a satisfying sense of continuity to your drug lord dynasty. Your character can die in much the same way-through a police sting or at the hands of a rival boss who takes exception to you usurping their coca farms. The ease with which I dispatched him-a simple order for my in-house assassin Vanessa Diaz Venji-was a lesson that death comes easily in this cruel world. At one point in the campaign, I was faced with the choice to pay back the money provided to me by my benefactor at the start of the game, or arrange for him to be killed. There's a bit of narrative thrust here too, with some good writing and character portraits giving dialogue interactions and story points some liveliness. ![]() ![]() There are already a few nice touches like this that help evoke that fantasy of becoming your own little Pablo Escobar. At one point, I got the priest at one of my churches to mention my name in a sermon, boosting my reputation among the regular folk. You do this by building taxi companies, churches, casinos and other fronts in cities, which will grant you some bonuses too. Once that money starts pouring in, you'll need to launder it.
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